

World of Warcraft advanced model edits including World Building, Area Changes, Custom Models, Large projects etc. Warcraft 3 Registry Fixer v1.3 Karena Warcraft III yang kita gunakan hasil ekstrak (tidak instal), jadi Path Warcraft III tidak akan otomatis terdeteksi, padahal saat kita mengupgrade Patch, kita akan dimintai tempat InstallPath tersebut, dan untuk hal-hal lainnya seperti menggunakan World Editor ato Tools lain. Warcraft Ressurection: This is a total conversion to Warcraft 3: The Frozen Throne.

Most of the skins and models are not mine i just borrowed them from The Hive Workshop community so please give credits to the creators. This mod will change the skins and textures and weapon's projectiles of some units while leaving the hard edited one's the same. #WARCRAFT III THE FROZEN THRONE BETA MOD# All official unmodified Reign of Chaos versions without the World Editor. Wine+ Warcraft 3 Status as of Wine 1.0.0/1.1.1. Mpq is the cinematic at the start of the campaign and *Ed. #WARCRAFT III THE FROZEN THRONE BETA MOD#.(DO NOT RENAME IT OR PUT IT IN A FOLDER IN THE ARCHIVE.)ġ0) Place the mpq in your data folder and name it patch-(1-9)(a-z). Add your m2 to the archive under the treepath and name. Get what your changing's treepath (in this example, a frog). TEXTURENAME.blp (You might have to make the name shorter, there's a limit of 15 characters)ĩ) Now packing is just like normal. Now in M2Modder with your file opened, do this:

(Note: When converting the model in 3dsToM2, set Optional Scale to 5 otherwise your model will be HUGE) Convert your 3ds file to m2 and your png texture to blp with 3dsToM2 and BlpConverter. Close Ultimate Unwrap3dħ) Now for some conversions. You probably won't have to move anything around in most cases because it's usually where it's supposed to be, just off of the grid.Ħ) Now go to File - Save As. You will see a lot of random squares like this: Go to File - Open and select your 3ds file. Close MDXConverter.ĥ) Now open up Ultimate Unwrap3d. (Reason for this is because WC3 blps have a different structure than WoW's blps) Save as PNG.Ĥ) Now you can close out of MWCS. IMPORTANT: DO NOT extract the texture! Click the Save Image(S) button in MWCS. Now just scroll down to where your unit's texture is. Remember or write down your creatures name. Some might have the texture file in this folder but some won't.ģ) Now we have to get our texture file. As you can see there is no texture file here. For this tutorial I will choose Undead.Ģ) Then find the folder that has your units name. There is Creeps, Critters, Demon, Human, NightElf, Orc, and Undead. IF YOU DON'T KNOW MUCH ABOUT 3D MODELS AND UV WRAPPING I WOULDN'T SUGGEST TRYING THIS.ġ) Open up war3.mpq in MWCS. DISCLAIMER: THIS GUIDE ISN'T EXACTLY NOOB FRIENDLY.
